Hey people, it’s that time of week once again so let’s get into the update.
I haven’t been up to all that much this week, mainly continuing to play NieR: Automata since I want to complete it as soon as possible.
I was going to do some work on the creature model on Friday but it turns out that the project file was corrupted, probably from the hard drive failure a few weeks ago. Fortunately I had an incremental save that wasn’t corrupted but I lost the work I had done on the rigging which – if I’m being honest – did do a bit of a blow to my motivation. Hopefully now that I’ve got the new portable hard drive I mentioned in last week’s update, there won’t be any more of these setbacks.
On a lighter note, I realised that I haven’t been doing much drawing lately so I decided to do a bit over this weekend. I came up with this concept for a “Hammer Boss” (or boss Hammer Bro) for the Super Mario series.
Just a fun little sketch to pay homage to the video game series I grew up with (and actually sparked my interest in game development). Not sure if I’ll actually complete this but it was pretty cool to design.
Given that there’s supposed to be 3 routes in NieR: Automata and I’ve completed 2 of them over the span of these 2 weeks, it will most likely be completed in the upcoming week, after which I can devote more of my attention towards my projects. I’ll make that my main objective for the week but of course not neglect my projects completely.
Anyway, that’s all I have to say for this update. See you all in the next and thanks for following the development of King of Shadows.