Hey people, apologies for the delay, it was a big week and I had a lot of work to do over the weekend since I was getting together a portfolio for a job application. By the time I’d submitted it last night I was pretty exhausted because it was quite late at that point and I had an early start in the morning. Anyway, that aside, the job I’ve applied for is a Game Design Intern position at one of EA’s mobile game studios in Melbourne, which would be an awesome job to have since it’ll allow me to do what I love and get paid for it at the same time, so here’s hoping for a good result.
With that all said and done, let’s get into the update. Unfortunately because of all of this stuff going on I wasn’t able to get onto doing any of the digital work on placeholder sprites for King of Shadows, but I have done a few more sketches throughout last week of characters that will appear in the prologue chapter. In light of this fact, this week I’ll share another one of the sketches I’ve done.
This is another class of Shadow Warrior called an Elite. Elites are very tough opponents since they hit hard and have thick armour that can be difficult to get through. They typically carry large weapons such as war hammers, clubs and axes that crush the armour and shields of their own foes (not to mention what they can do to the body), and can be hard for even trained Lumin to deal with.
My schedule should be freed up a bit sometime in the next couple of weeks or so, so I’ll probably continue to get the last sketches done until then and once I get some free days I’ll do some more digital work.