Hey people, it’s been a big week and I’ve been super excited to share what’s been happening recently, so without any further delay let’s get into it.
To give some context, this month I was referred onto a work experience program where I was offered the opportunity of designing a game for them, which was a very pleasant surprise for me since it meant I could put my design skills to the test and see if I could pull off designing and building a game within a 4-week time period.
While it certainly is a simple game, a game I did indeed build with an artist there who was able to work on the 3D models while I handled the in-engine work, including coding and putting it all together. We decided to call it Construction Chaos (since I do love some good alliteration).
The game’s premise is that you play as a previously unemployed person who gets a job at a construction site, where they essentially become a glorified errand runner who everyone lumps all of their problems onto, whether it be taking tools to workers, helping reinforce weak construction or dealing with the noise complaints of local residents.
There was a lot I wanted to get in but simply couldn’t due to my lack of coding experience and the time constraints, only being able to work a few hours 4 days a week at most on it between other commitments and referrals, but it was a great experience overall, and since I had a lot of fun on the project I do hope to go back and polish it up and add music and sound effects at some point. However, even if it isn’t everything I wanted it to be it’s a good learning experience and an item for the portfolio, I’ll try to get some gameplay footage of it for next week’s update.
Well, that’s all I have to share for this week. I plan to have some King of Shadows content next update so stay tuned.